Features of experiential learning environments in relation to generic learning outcomes in higher education A scoping review

Open Access
Authors
Publication date 09-2024
Journal Journal of Experiential Education
Volume | Issue number 47 | 3
Pages (from-to) 400-423
Number of pages 24
Organisations
  • Faculty of Social and Behavioural Sciences (FMG) - Research Institute of Child Development and Education (RICDE)
Abstract
Background: Experiential learning environments are beneficial for the development of generic learning outcomes, such as critical thinking, communication, and self-regulation. However, research about the variation in experiential learning activities and their benefits is scattered across several bodies of discipline-specific literature.
Purpose: The aim is to map the design elements of experiential learning environments across domains and to uncover their relation with generic learning outcomes.
Methodology/Approach: Using a scoping review study, 22 studies were subjected to qualitative analysis.
Findings/Conclusions: The design elements were related to authenticity, structure, and agency, and learning outcomes in the cognitive, affective, metacognitive, and socio-communicative domain. Confidence and communication skills were the most often included learning outcomes, followed by teamwork and problem-solving. The design elements that were most prominently present across learning outcomes were related to individual agency within group work during the activity and authenticity represented in interactions with peers. Further, we identified seven patterns about how design elements relate to generic learning outcomes.
Document type Article
Note With supplementary material.
Language English
Published at https://doi.org/10.1177/10538259231211537
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