Why zombies cannot write significant source code: The Knowledge Game and the art of computer programming

Open Access
Authors
Publication date 2015
Journal Journal of Experimental and Theoretical Artificial Intelligence
Volume | Issue number 27 | 1
Pages (from-to) 37-50
Number of pages 14
Organisations
  • Faculty of Humanities (FGw) - Amsterdam Institute for Humanities Research (AIHR) - Amsterdam Center for Language and Communication (ACLC)
Abstract
This article analyses the knowledge needed to understand a computer program within the philosophy of information. L. Floridi's method of levels of abstraction is applied to the relation between an ideal programmer and a modern computer seen together as an informational organism. The results obtained by the mental experiment known as the Knowledge Game are applied to this relation, so to explain what a programmer should know in order to program a modern computer. In particular, this analysis clearly shows why non-conscious agents have no hopes to write significant programs. Two main objections are then presented and attacked by corresponding counterobjections.
Document type Article
Language English
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