Consumers’ use of augmented reality apps Prevalence, user characteristics, and gratifications

Open Access
Authors
Publication date 2022
Journal Journal of Advertising
Volume | Issue number 51 | 1
Pages (from-to) 85-94
Organisations
  • Faculty of Social and Behavioural Sciences (FMG) - Amsterdam School of Communication Research (ASCoR)
Abstract

This study provides a better understanding of consumers’ use of augmented reality (AR) apps by examining the (1) prevalence, (2) user characteristics, (3) gratifications, and (4) preference for AR, and (5) differences between a range of AR app types. To examine these aspects of consumer use, a survey (N = 1,978) was administered among a representative consumer sample, with participants ranging from 18 to 65 years old. This study provides an update on adoption of AR apps and an overview of the individual characteristics and gratifications that can enhance or limit (continued) use of AR apps. Findings may guide future AR research and give practitioners insights to employ AR apps that are of added value to consumers.

Document type Article
Note With supplementary file.
Language English
Published at https://doi.org/10.1080/00913367.2021.1973622
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