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Results: 5
Number of items: 5
  • Open Access
    Rao, S., Rogers, K., Good, J., & Alavi, H. (2025). What Do We Design for When We Design "Smart Buildings"? A Scoping Review of Human Experience Design Research in Buildings. In CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems : April 26-May 1, 2025, Yokohama, Japan Article 944 Association for Computing Machinery. https://doi.org/10.1145/3706598.3713903
  • Open Access
    Rogers, K., Hirzle, T., Karaosmanoglu, S., Toledo Palomino, P., Durmanova, E., Isotani, S., & Nacke, L. E. (2025). An Umbrella Review of Reporting Quality in CHI Systematic Reviews: Guiding Questions and Best Practices for HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 31(5), Article 57. https://doi.org/10.1145/3685266
  • Rogers, K., Le Claire, V., Frommel, J., Mandryk, R., & Nacke, L. E. (2023). Using evolutionary algorithms to target complexity levels in game economies. IEEE Transactions on Games, 15(1), 56-66. https://doi.org/10.1109/TG.2023.3238163
  • Tan, E. T. S., Rogers, K., Nacke, L. E., Drachen, A., & Wade, A. (2022). Communication Sequences Indicate Team Cohesion: A Mixed-Methods Study of Ad Hoc League of Legends Teams. Proceedings of the ACM on Human-Computer Interaction, 6(CHI PLAY), Article 225. https://doi.org/10.1145/3549488
  • Fung, K. P., Rogers, K., Hallifax, S., Woodside, G. S., Vogel, D., & Nacke, L. E. (2022). LightPlay: Using an External Ambient Lighting Strip for Video Game Indicators. Proceedings of the ACM on Human-Computer Interaction, 6(CHI PLAY), Article 241. https://doi.org/10.1145/3549504
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