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Results: 59
Number of items: 59
  • Open Access
    Belleman, R. G. (2003). Interactive Exploration in Virtual Environments. [Thesis, fully internal, Universiteit van Amsterdam].
  • Iskra, K. A., Belleman, R. G., van Albada, G. D., Santoso, J., Sloot, P. M. A., Bal, H. E., Spoelder, H. J. W., & Bubak, M. T. (2002). The Polder Computing Environment, a system for interactive distributed simulation. Concurrency and Computation: Practice and Experience, 14, 1313-1335. https://doi.org/10.1002/cpe.692
  • Zhao, Z., Belleman, R. G., van Albada, G. D., & Sloot, P. M. A. (2002). Scenario Switches and State Updates in an Agent-based Solution to Constructing Interactive Simulation Systems. In Proceedings of the Communication Networks and Distributed Systems Modeling and Simulation Conference (CNDS 2002) (pp. 3-10)
  • Zhao, Z., Belleman, R. G., van Albada, G. D., & Sloot, P. M. A. (2002). Reusability and Efficiency in Constructing Interactive Simulation Systems. In E. F. Deprettere, A. S. Z. Belloum, J. W. J. Heijnsdijk, & F. van der Stappen (Eds.), ASCI 2002, Proceedings of the eighth annual conference of the Advanced School for Computing and Imaging (pp. 268-275). ASCI.
  • Zudilova-Seinstra, E. V., Sloot, P. M. A., & Belleman, R. G. (2002). A Multi-modal Interface for an Interactive Simulated Vascular Reconstruction System. In Fourth IEEE ACMI'02 International Conference on Multimodal Interfaces, Pittsburgh, Pennsylvania (pp. 313-318). IEEE Computer Society.
  • Afsarmanesh, H., Belleman, R. G., Belloum, A. S. Z., Benabdelkader, A., van den Brand, J. F. J., Eijkel, G. B., Frenkel, A., Garita, C., Groep, D. L., Heeren, R. M. A., Hendrikse, Z. W., Hertzberger, L. O., Kaandorp, J. A., Kaletas, E. C., Korkhov, V., de Laat, C. T. A. M., Sloot, P. M. A., Vasunin, D., Visser, A., & Yakali, H. H. (2002). VLAM-G: A Grid-based virtual laboratory. Scientific Programming, 10(2), 173-181.
  • Belleman, R. G., & Sloot, P. M. A. (2002). Dynamic Exploration Environments. In J. Meij (Ed.), Dealing with the data flood (mining data, text and multimedia (pp. 771-787). STT/Beweton.
  • Belleman, R. G., & Shulakov, R. (2002). High performance distributed simulation for interactive simulated vascular reconstruction. In P. M. A. Sloot, C. J. K. Tan, J. J. Dongarra, & A. G. Hoekstra (Eds.), LNCS; Computational Science - ICCS 2002, Proceedings Part III (Vol. 2331, pp. 265-274). Springer Verlag.
  • Zhao, Z., Belleman, R. G., van Albada, G. D., & Sloot, P. M. A. (2002). AG-IVE: an Agent based solution to constructing Interactive Simulation Systems. In P. M. A. Sloot, C. J. K. Tan, J. J. Dongarra, & A. G. Hoekstra (Eds.), Computational Science - ICCS 2002, Proceedings Part I (Vol. 2329, pp. 693-703). Springer Verlag.
  • Belleman, R. G., Stolk, B., & de Vries, R. (2001). Immersive Virtual Reality on commodity hardware. In R. L. Lagendijk, J. W. J. Heijnsdijk, A. D. Pimentel, & M. H. F. Wilkinson (Eds.), Proceedings of the 7th annual conference of the Advanced School for Computing and Imaging (pp. 297-304). ASCI.
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