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Results: 94
Number of items: 94
  • Open Access
    Spinnato, P. F. (2003). Hybrid Systems for N-body Simulations. [Thesis, fully internal, Universiteit van Amsterdam]. Eigen Beheer.
  • Bubak, M. T., Zbik, D., van Albada, G. D., Iskra, K. A., & Sloot, P. M. A. (2002). Portable Library of Migratable Sockets. Scientific Programming, 9, 211-222. http://iospress.metapress.com/openurl.asp?genre=issue&issn=1058-9244&volume=9&issue=4
  • Iskra, K. A., Belleman, R. G., van Albada, G. D., Santoso, J., Sloot, P. M. A., Bal, H. E., Spoelder, H. J. W., & Bubak, M. T. (2002). The Polder Computing Environment, a system for interactive distributed simulation. Concurrency and Computation: Practice and Experience, 14, 1313-1335. https://doi.org/10.1002/cpe.692
  • Spinnato, P. F., van Albada, G. D., & Sloot, P. M. A. (2002). A Versatile Simulation Model for HiĆ«rarchical Treecodes. In P. M. A. Sloot, C. J. K. Tan, J. J. Dongarra, A. G. Hoekstra, & G. D. Albada (Eds.), Computational Science - ICCS 2002, Proceedings Part I (Vol. 2329, pp. 176-185). Springer Verlag.
  • Spinnato, P. F., van Albada, G. D., & Sloot, P. M. A. (2002). Performance Modelling of HiĆ«rarchical N-body Codes Running on Hybrid Architectures. In E. F. Deprettere, A. S. Z. Belloum, J. W. J. Heijnsdijk, & V. D. F. Stappen (Eds.), ASCI 2002, Proceedings of the eight annual conference of the Advanced School for Computing and Imaging (pp. 211-218). ASCI.
  • Spinnato, P. F., Portegies Zwart, S. F., Fellhauer, M., van Albada, G. D., & Sloot, P. M. A. (2002). Tools and techniques for N-body Simulations. In R. Capuzzo Dolcetta (Ed.), Proceedings of the 1st workshop on Computational Astrophysics in Italy SAIt.
  • Zhao, Z., Belleman, R. G., van Albada, G. D., & Sloot, P. M. A. (2002). Scenario Switches and State Updates in an Agent-based Solution to Constructing Interactive Simulation Systems. In Proceedings of the Communication Networks and Distributed Systems Modeling and Simulation Conference (CNDS 2002) (pp. 3-10)
  • Zhao, Z., Belleman, R. G., van Albada, G. D., & Sloot, P. M. A. (2002). Reusability and Efficiency in Constructing Interactive Simulation Systems. In E. F. Deprettere, A. S. Z. Belloum, J. W. J. Heijnsdijk, & F. van der Stappen (Eds.), ASCI 2002, Proceedings of the eighth annual conference of the Advanced School for Computing and Imaging (pp. 268-275). ASCI.
  • Zhao, Z., Belleman, R. G., van Albada, G. D., & Sloot, P. M. A. (2002). AG-IVE: an Agent based solution to constructing Interactive Simulation Systems. In P. M. A. Sloot, C. J. K. Tan, J. J. Dongarra, & A. G. Hoekstra (Eds.), Computational Science - ICCS 2002, Proceedings Part I (Vol. 2329, pp. 693-703). Springer Verlag.
  • Santoso, J., van Albada, G. D., Basaruddin, T., & Sloot, P. M. A. (2002). A Simulation Environment for Job Scheduling on Distributed Systems. In P. M. A. Sloot, C. J. K. Tan, J. J. Dongarra, & A. G. Hoekstra (Eds.), Computational Science - ICCS 2002, Proceedings Part I (Vol. 2329, pp. 653-662). Springer Verlag.
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