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Results: 28
Number of items: 28
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van Dijck, J., & Nieborg, D. (2009). Wikinomics and its discontents: a critical analysis of Web 2.0 business manifestos. New Media & Society, 11(5), 855-874. https://doi.org/10.1177/1461444809105356
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Nieborg, D. B., & Sihvonen, T. (2009). The new gatekeepers: the occupational ideology of game journalism. In Breaking new ground: innovation in games, play, practice and theory: proceedings of DIGRA2009 [cd-rom] (pp. [1-9]). DIGRA. http://www.digra.org/dl/db/09287.29284.pdf
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Nieborg, D. B. (2009). Empower yourself, defend freedom! Playing games during times of war. In M. van den Boomen, S. Lammes, A.-S. Lehmann, J. Raessens, & M. T. Schäfer (Eds.), Digital material: tracing new media in everyday life and technology (pp. 35-47). (MediaMatters). Amsterdam University Press. -
Nieborg, D. B., & van der Graaf, S. (2008). The mod industries? The industrial logic of non-market game production. European Journal of Cultural Studies, 11(2), 177-195. https://doi.org/10.1177/1367549407088331
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Nieborg, D. B., & Hermes, J. (2008). What is game studies anyway? European Journal of Cultural Studies, 11(2), 131-146. https://doi.org/10.1177/1367549407088328
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van Dijck, J., & Nieborg, D. (2007). De opmars van de cybernauten: drie nieuwe studies geven hun visie op de digitale participatiecultuur [Bespreking van: H. Jenkins (2006) Convergence culture: where old and new media collide; Y. Benkler (2006) The wealth of networks: how social production transforms markets and freedom; D. Tapscott, A.D. Williams (2006) Wikinomics: how mass collaboration changes everything]. De Academische Boekengids, 65, 7-10. http://www.academischeboekengids.nl/do.php?a=show_visitor_artikel&id=658
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