Search results

    Filter results

  • Full text

  • Document type

  • Publication year

  • Organisation

Results: 14
Number of items: 14
  • Open Access
    Witzel, A., & Zvesper, J. A. (2008). Higher-order knowledge in computer games. In AISB 2008 Convention: Communication, Interaction and Social Intelligence, 1st-4th April 2008, University of Aberdeen (pp. 68-72). The Society for the Study of Artificial Intelligence and Simulation of Behaviour (SSAISB). http://www.aisb.org.uk/convention/aisb08/proc/proceedings/09%20Logic%20and%20Simulation/15.pdf
  • Open Access
    Baltag, A., Smets, S., & Zvesper, J. A. (2008). When all is done but not (yet) said: Dynamic rationality in extensive games. In Workshop on Logic and Intelligent Interaction, ESSLLI 2008 (pp. 58-73) http://ai.stanford.edu/~epacuit/LaII/proceedings/zvesper.pdf
  • Zvesper, J. A. (2007). How to keep on changing your mind, dynamically. Proceedings of Logic Rationality and Interaction, 291-306.
  • Zvesper, J. A., & Degremont, C. M. L. (2007). Logique dynamique pour le raisonnement strategique dans les jeux extensifs. In J. Lang, Y. Lesperance, D. Sadek, & N. Maudet (Eds.), Proceedings of Modeles Formels de I'interaction (pp. 61-74). Lamsade.
Page 2 of 2