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Oliehoek, F. A., de Jong, E. D., & Vlassis, N. (2006). The parallel Nash Memory for asymmetric games. In M. Keijzer (Ed.), GECCO 2006: Genetic and Evolutionary Computation Conference: July 8-12, 2006, Seattle, Washington, USA: [proceedings] (pp. 337-344). Association for Computing Machinery. https://doi.org/10.1145/1143997.1144059
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Rueffler, C., Egas, C. J. M., & Metz, J. A. J. (2006). Evolutionary Predictions Should Be Based on Individual-Level Traits. American Naturalist, 168(5), E148-E162. https://doi.org/10.1086/508618
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Pavlin, G., de Oude, P., Maris, M. G., & Hood, T. (2006). Distributed perception networks: An architecture for information fusion systems based on causal probabilistic models. In Proc. Int. Conf. on Multisensor Fusion and Integration for Intelligent Systems (pp. 303-310). http://www.science.uva.nl/research/isla/pub/pavlin06mfi.pdf
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de Mast, J., & Bergman, M. (2006). Hypothesis Generation in Quality Improvement Projects: Approaches for Exploratory Studies. Quality and Reliability Engineering International, 22(7), 839-850. https://doi.org/10.1002/qre.767
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de Mast, J., Does, R. J. M. M., & de Koning, H. (2006). Lean Six Sigma for Service and Healthcare. Beaumont Quality Publications. http://www.beaumont.nu/man_lss.htm
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