Designing Incentives for Boolean Games

Open Access
Authors
Publication date 2011
Host editors
  • K. Turner
  • P. Yolum
  • L. Sonenberg
  • P. Stone
Book title AAMAS 2011
Book subtitle the 10th International Conference on Autonomous Agents and Multiagent Systems : May 2-6, 2011, Taipei, Taiwan : proceedings
ISBN (electronic)
  • 9780982657157
Volume | Issue number 1
Pages (from-to) 79-86
Publisher Richland, SC: IFAAMAS
Organisations
  • Interfacultary Research - Institute for Logic, Language and Computation (ILLC)
Abstract
Boolean games are a natural, compact, and expressive class of logic-based games, in which each player exercises unique control over some set of Boolean variables, and has some logical goal formula that it desires to be achieved. A player's strategy set is the set of all possible valuations that may be made to its variables. A player's goal formula may contain variables controlled by other agents, and in this case, it must reason strategically about how best to assign values to its variables. In the present paper, we consider the possibility of overlaying Boolean games with taxation schemes. A taxation scheme imposes a cost on every possible assignment an agent can make. By designing a taxation scheme appropriately, it is possible to perturb the preferences of the agents within a society, so that agents are rationally incentivised to choose some socially desirable equilibrium that would not otherwise be chosen, or incentivised to rule out some socially undesirable equilibria. After formally presenting the model, we explore some issues surrounding it (e.g., the complexity of finding a taxation scheme that implements some socially desirable outcome), and then discuss possible desirable properties of taxation schemes.
Document type Conference contribution
Language English
Published at https://dl.acm.org/citation.cfm?id=2030482 http://www.aamas-conference.org/Proceedings/aamas2011/papers/BP2_R40.pdf
Downloads
BP2_R40 (Final published version)
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