Towards learning reward functions from user interactions

Open Access
Authors
Publication date 2017
Book title ICTIR'17: proceedings of the 2017 ACM SIGIR International Conference on the Theory of Information Retrieval
Book subtitle October 1-4, 2017, Amsterdam, the Netherlands
ISBN (electronic)
  • 9781450344906
Event 7th ACM SIGIR International Conference on the Theory of Information Retrieval, ICTIR 2017
Pages (from-to) 289-292
Number of pages 4
Publisher New York, NY: Association for Computing Machinery
Organisations
  • Faculty of Science (FNWI) - Informatics Institute (IVI)
  • Faculty of Science (FNWI)
Abstract

In the physical world, people have dynamic preferences, e.g., the same situation can lead to satisfaction for some humans and to frustration for others. Personalization is called for. The same observation holds for online behavior with interactive systems. It is natural to represent the behavior of users who are engaging with interactive systems such as a search engine or a recommender system, as a sequence of actions where each next action depends on the current situation and the user reward of taking a particular action. By and large, current online evaluation metrics for interactive systems such as search engines or recommender systems, are static and do not reflect differences in user behavior. They rarely capture or model the reward experienced by a user while interacting with an interactive system.We argue that knowing a user's reward function is essential for an interactive system as both for learning and evaluation. We propose to learn users' reward functions directly from observed interaction traces. In particular, we present how users' reward functions can be uncovered directly using inverse reinforcement learning techniques. We also show how to incorporate user features into the learning process. Our main contribution is a novel and dynamic approach to restore a user's reward function. We present an analytic approach to this problem and complement it with initial experiments using the interaction logs of a cultural heritage institution that demonstrate the feasibility of the approach by uncovering different reward functions for different user groups.

Document type Conference contribution
Language English
Published at https://doi.org/10.1145/3121050.3121098
Other links https://www.scopus.com/pages/publications/85033215376
Downloads
p289-li (Final published version)
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