A Large-Scale Study of Agents Learning from Human Reward

Open Access
Authors
Publication date 2015
Book title AAMAS '15
Book subtitle proceedings of the 2015 International Conference on Autonomous Agents & Multiagent Systems : May, 4-8, 2015, Istanbul, Turkey
ISBN
  • 9781450337717
ISBN (electronic)
  • 9781450334136
Event 14th International Joint Conference on Autonomous Agents and Multi-Agent Systems
Volume | Issue number 3
Pages (from-to) 1771-1772
Publisher Richland, SC: International Foundation for Autonomous Agents and Multiagent Systems
Organisations
  • Faculty of Science (FNWI) - Informatics Institute (IVI)
Abstract
The TAMER framework, which provides a way for agents to learn to solve tasks using human-generated rewards, has been examined in several small-scale studies, each with a few dozen subjects. In this paper, we present the results of the first large-scale study of TAMER, which was performed at the NEMO science museum in Amsterdam and involved 561 subjects. Our results show for the first time that an agent using TAMER can successfully learn to play Infinite Mario, a challenging reinforcement-learning benchmark problem based on the popular video game, given feedback from both adult (N=209) and child (N=352) trainers. In addition, our study supports prior studies demonstrating the importance of bidirectional feedback and competitive elements in the training interface. Finally, our results also shed light on the potential for using trainers' facial expressions as a reward signal, as well as the role of age and gender in trainer behavior and agent performance.
Document type Conference contribution
Note Extended abstract.
Language English
Published at http://www.aamas-conference.org/Proceedings/aamas2015/aamas/p1771.pdf https://dl.acm.org/citation.cfm?id=2773428
Downloads
p1771-li (Final published version)
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