Skeleton-Contrastive 3D Action Representation Learning
| Authors | |
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| Publication date | 2021 |
| Book title | MM '21 |
| Book subtitle | Proceedings of the 29th ACM International Conference on Multimedia : October 20-24, 2021, Virtual Event, China |
| ISBN (electronic) |
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| Event | 29th ACM International Conference on Multimedia, MM 2021 |
| Pages (from-to) | 1655-1663 |
| Publisher | New York, NY: Association for Computing Machinery |
| Organisations |
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| Abstract |
This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a noise contrastive estimation. In particular, we propose inter-skeleton contrastive learning, which learns from multiple different input skeleton representations in a cross-contrastive manner. In addition, we contribute several skeleton-specific spatial and temporal augmentations which further encourage the model to learn the spatio-temporal dynamics of skeleton data. By learning similarities between different skeleton representations as well as augmented views of the same sequence, the network is encouraged to learn higher-level semantics of the skeleton data than when only using the augmented views. Our approach achieves state-of-the-art performance for self-supervised learning from skeleton data on the challenging PKU and NTU datasets with multiple downstream tasks, including action recognition, action retrieval and semi-supervised learning. Code is available at https://github.com/fmthoker/skeleton-contrast.
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| Document type | Conference contribution |
| Note | With supplemental material. |
| Language | English |
| Published at | https://doi.org/10.1145/3474085.3475307 |
| Other links | https://github.com/fmthoker/skeleton-contrast |
| Downloads |
3474085.3475307
(Final published version)
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