Skeleton-Contrastive 3D Action Representation Learning

Open Access
Authors
Publication date 2021
Book title MM '21
Book subtitle Proceedings of the 29th ACM International Conference on Multimedia : October 20-24, 2021, Virtual Event, China
ISBN (electronic)
  • 9781450386517
Event 29th ACM International Conference on Multimedia, MM 2021
Pages (from-to) 1655-1663
Publisher New York, NY: Association for Computing Machinery
Organisations
  • Faculty of Science (FNWI) - Informatics Institute (IVI)
Abstract
This paper strives for self-supervised learning of a feature space suitable for skeleton-based action recognition. Our proposal is built upon learning invariances to input skeleton representations and various skeleton augmentations via a noise contrastive estimation. In particular, we propose inter-skeleton contrastive learning, which learns from multiple different input skeleton representations in a cross-contrastive manner. In addition, we contribute several skeleton-specific spatial and temporal augmentations which further encourage the model to learn the spatio-temporal dynamics of skeleton data. By learning similarities between different skeleton representations as well as augmented views of the same sequence, the network is encouraged to learn higher-level semantics of the skeleton data than when only using the augmented views. Our approach achieves state-of-the-art performance for self-supervised learning from skeleton data on the challenging PKU and NTU datasets with multiple downstream tasks, including action recognition, action retrieval and semi-supervised learning. Code is available at https://github.com/fmthoker/skeleton-contrast.
Document type Conference contribution
Note With supplemental material.
Language English
Published at https://doi.org/10.1145/3474085.3475307
Other links https://github.com/fmthoker/skeleton-contrast
Downloads
3474085.3475307 (Final published version)
Supplementary materials
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