Destructive Behavior in a Fragile Public Good Game

Authors
Publication date 23-10-2013
Series CREED Working Papers
Number of pages 11
Publisher Amsterdam: University of Amsterdam
Organisations
  • Faculty of Economics and Business (FEB) - Amsterdam School of Economics Research Institute (ASE-RI)
Abstract
Socially destructive behavior in a public good environment - like damaging public goods - is an underexposed phenomenon in economics. In an experiment we investigate whether such behavior can be influenced by the very nature of an environment. To that purpose we use a Fragile Public Good (FPG) game which puts the opportunity for destructive behavior (taking) on a level playing field with constructive behavior (contributing). We find substantial evidence of destructive decisions, sometimes leading to sour relationships characterized by persistent hurtful behavior. While positive framing induces fewer destructive decisions, shifting the selfish Nash towards minimal taking doubles its share to more than 20%. Female subjects are found to be more inclined to use destructive decisions. Finally, subjects' social value orientation turns out to be partly predictive of (at least initial) destructive choices.
Document type Working paper
Note 23/10/2013
Language English
Published at http://www1.feb.uva.nl/creed/pdffiles/Hoyer_Bault_Loerakker_Winden_Fragile_Public_Good_Game_WP.pdf
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