The paratextual pleasures of reading about playing video games [Review of: I. Bogost (2007) Persuasive games: The expressive power of videogames; M. Consalvo (2007) Cheating: Gaining advantage in videogames; P. Harrigan, N. Wardrip-Fruin (2007) SecondPerson: Role-playing and story in games and playable media]

Authors
Publication date 2008
Journal New Media & Society
Volume | Issue number 10 | 5
Pages (from-to) 793-801
Organisations
  • Faculty of Social and Behavioural Sciences (FMG) - Amsterdam School of Communication Research (ASCoR)
Document type Book/Film/Article/Exhibition review
Published at https://doi.org/10.1177/1461444808094357
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