Augmented reality (AR) brand storytelling The role of flow in attitude formation and associative learning

Open Access
Authors
Publication date 2023
Host editors
  • T. Jung
  • M.C. tom Dieck
  • S.M. Correia Loureiro
Book title Extended reality and metaverse
Book subtitle Immersive technology in times of crisis
ISBN
  • 9783031253898
ISBN (electronic)
  • 9783031253904
Series Springer Proceedings in Business and Economics
Event International XR Conference
Pages (from-to) 72-84
Publisher Cham: Springer
Organisations
  • Faculty of Social and Behavioural Sciences (FMG) - Amsterdam School of Communication Research (ASCoR)
Abstract
Organizations and brands have long since used stories to communicate and resonate with their audiences. Nowadays, novel interactive media formats are used to enhance these brand-consumer interactions. Augmented reality (AR) holds the potential to aid brands in having immersive and exploratory interactions with consumers. The aim of this study is to examine the effects of AR in brand storytelling on brand attitude and brand associations, and to explore to what extent (the dimensions of) flow can explain these effects. A single factorial (Type of brand storytelling: AR vs. non-AR) between-subjects field experiment is conducted (N = 83). The results show that AR brand storytelling leads to a higher perceived flow than regular brand storytelling. Furthermore, flow mediates the effects of AR brand storytelling on both brand attitude and brand associations. Notably, the flow dimensions control and attention focus are found to be particularly important for explaining the effect on brand associations.
Document type Conference contribution
Language English
Related publication Opgaan in het merkverhaal
Published at https://doi.org/10.1007/978-3-031-25390-4_6
Downloads
978-3-031-25390-4_6 (Final published version)
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