Learning in Multi-Objective Public Goods Games with Non-Linear Utilities
| Authors |
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| Publication date | 2024 |
| Host editors |
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| Book title | ECAI 2024 |
| Book subtitle | 27th European Conference on Artificial Intelligence, 19–24 October 2024, Santiago de Compostela, Spain : including 13th Conference on Prestigious Applications of Intelligent Systems (PAIS 2024) : proceedings |
| ISBN (electronic) |
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| Series | Frontiers in Artificial Intelligence and Applications |
| Event | 27th European Conference on Artificial Intelligence, ECAI 2024 |
| Pages (from-to) | 2749-2756 |
| Publisher | Amsterdam: IOS Press |
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| Abstract |
Addressing the question of how to achieve optimal decision-making under risk and uncertainty is crucial for enhancing the capabilities of artificial agents that collaborate with or support humans. In this work, we address this question in the context of Public Goods Games. We study learning in a novel multi-objective version of the Public Goods Game where agents have different risk preferences, by means of multi-objective reinforcement learning. We introduce a parametric non-linear utility function to model risk preferences at the level of individual agents, over the collective and individual reward components of the game. We study the interplay between such preference modelling and environmental uncertainty on the incentive alignment level in the game. We demonstrate how different combinations of individual preferences and environmental uncertainty sustain the emergence of cooperative patterns in non-cooperative environments (i.e., where competitive strategies are dominant), while others sustain competitive patterns in cooperative environments (i.e., where cooperative strategies are dominant).
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| Document type | Conference contribution |
| Language | English |
| Published at | https://doi.org/10.3233/FAIA240809 |
| Downloads |
Learning in Multi-Objective Public Goods Games with Non-Linear Utilities
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