VR Stories of Travel and Exile: Forensic Storytelling and the Politics of Dynamic Framing
| Authors | |
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| Publication date | 2021 |
| Journal | Cinergie - Il Cinema e el altre arti |
| Volume | Issue number | 10 | 19 |
| Pages (from-to) | 33-42 |
| Number of pages | 10 |
| Organisations |
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| Abstract |
In this article, I analyse recent VR works that emphasize fictional or documentary stories of travel and exile,and thereby consider an active engagement with the environment crucial to the construction of narratives.In so doing, I re-examine and bring into dialogue three existing strands in film theory from the perspectiveof VR: an aesthetics of discovery (Andrew, 2007), the idea of liberal and embodied perception (Bazin 1953,Sobchack 2004) and an implied connection between film spectatorship and forensics (Benjamin 1931 &1939). I then propose forensics as a narrative model for VR storytelling, and thereby emphasize broaderepistemological and ideological implications of the discovering spectator. As in forensic research, a VRenvironment offers the spectator scenes in which each detail is potentially relevant to the story: meaning isthen achieved through the discovery of relevant pieces information.
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| Document type | Article |
| Language | English |
| Published at | https://doi.org/10.6092/issn.2280-9481/12338 |
| Downloads |
12338-Article Text-48998-1-10-20210804
(Final published version)
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