Echoes of the Future Designing a Game for Green Software Engineering
| Authors |
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|---|---|
| Publication date | 2025 |
| Book title | GREENS 2025 : 2025 IEEE/ACM 9th International Workshop on Green and Sustainable Software |
| Book subtitle | Ottawa, Ontario, Canada, 29 April 2025 : proceedings |
| ISBN |
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| ISBN (electronic) |
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| Event | 9th IEEE/ACM International Workshop on Green and Sustainable Software, GREENS 2025 |
| Pages (from-to) | 84-91 |
| Number of pages | 8 |
| Publisher | Los Alamitos, California: IEEE Computer Society |
| Organisations |
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| Abstract |
While research in Sustainable Software Engineering has grown significantly, we still need to catch up in educating current and future IT professionals. We develop Echoes of the Future, a 2D role-playing game designed to teach sustainability practices in Software Engineering and raise awareness about the climate crisis. This paper explores the design and educational strategy behind the game development process. To assess the educational effectiveness of our approach, we conduct a preliminary survey measuring player engagement, understanding of sustainability principles, and alignment with Intended Learning Outcomes. Additionally, we analyze the environmental footprint of the Game Engine Unity, comparing its energy efficiency with alternative game engines. Our research demonstrates how interactive, narrative-driven games can effectively convey complex Software Engineering concepts while raising awareness of real-world sustainability issues, contributing to the growing field of green software education. |
| Document type | Conference contribution |
| Language | English |
| Published at |
https://doi.org/10.1109/GREENS66463.2025.00017
(Final published version)
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| Other links | |
| Downloads |
Echoes_of_the_Future_Designing_a_Game_for_Green_Software_Engineering
(Final published version)
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| Permalink to this page | |
